local zange = {}
function zange:OnStart()
self:AddTriggerEvent(TriggerEvent.GameAnyPlayerEnterGame, self.Player_game)
end
function zange:Player_game(event)
local result = Backpack:SetBackPackNum(event.eventobjid,100)
end
return zange
local zange = {}
function zange:OnStart()
self:AddTriggerEvent(TriggerEvent.GameAnyPlayerEnterGame, self.Player_game)
end
function zange:Player_game(event)
local result = Backpack:SetBackPackNum(event.eventobjid,100)
end
return zange